Brian Murphy joins us to discuss Andrew J. Offutt’s “Swords Against Darkness”, reading fantasy fiction as a kid, writing about swords and sorcery, second generation sword and sorcery authors, the understated prose of Poul Anderson, O. Henry’s sword and sorcery, multiclass characters, the collected Ryre stories, elves and dwarves in swords and sorcery, sword and planet, and much more!
Jamila R. Nedjadi joins us to discuss Philip José Farmer’s “Behind the Walls of Terra”, World of Darkness games, the false divide between the OSR and indie games, simulacrums, motorcycle gangs, one’s own mother as a romantic love interest, hippie culture, fiction written by random tables, GMs building on what players give them, PBtA moves, describing modern items as marvelous artifacts, the perfect way to end a session, and much more!
Hoi and Jeff interview Tim Kask, the co-compiler of the Appendix N list, who gives us some interesting insight into its history!
Stacy Dellorfano joins us to discuss Leigh Brackett’s “The Best of Leigh Brackett”, the OSR, Boris Vallejo, women writing for male audiences, early antiheros, Eric John Stark as the outsider, Pocahontas, using life experiences in monster design, the balance of crunch and fluff, underwater adventures, Lovecraftian horror, and the future of Contessa Con in the quarantine era, and much more!
Evey Lockhart joins us to discuss Clark Ashton Smith’s “Poseidonis”, dark + quirk, Northern California as Mythic Greece, pulp colonialism, circus folk, horny 15 year olds, Irony as a rollable stat, Troika’s resolution system, bug collecting magic, Pathfinder vs. Dungeon World, the joy of a well-designed wizard’s tower, and much more!
Sean McCoy joins us to discuss Jack Vance’s “Star King”, police violence, pulp crime, spaghetti westerns, sci-fi RPGs, Intelligence vs. Wisdom, a future controlled by corporations, off-screen sexual violence, the future of Mothership, and much more!
Angela Murray joins us to discuss Fritz Leiber’s “Swords and Ice Magic”, avoiding the GM system mastery trap, unlikable protangonists, women as sex objects, learning more about characters than just their physical descriptions, Norse mythology, Death as an adversary, being upfront about campaign setting elements, the player’s role in story generation, the GM’s responsibility to follow the player’s lead, playing a Dragonborn Cleric who worships a god who hates dragons, reading fiction when you aren’t the target audience, and much more!
Carmin Vance joins us to discuss L. Sprague de Camp and Lin Carter’s “Conan the Buccaneer”, barriers for entry into the hobby, weird descriptions of breasts, sword and sorcery as escapism, black amazon warriors, reading non-Howard Conan stories, the man-eating trees of Nubia, ritual magic, the bellybuttons of the Easter Island statues, reading with an open mind, and much more!